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Fusion 360 move sketch
Fusion 360 move sketch









fusion 360 move sketch

In the Linking menu of your CAM settings. Go back and make sure that the box for ‘ Keep Nozzle Down’ is left unchecked

  • If your CrossFire machine is equipped with a powered Z-axis, you will want to.
  • I don't get too worked up about though, because I know in time, these features will be added to Fusion 360. Threading has to be done as a secondary operation. Also, there is no way to create a threaded hole using the hole command. This is table stakes for many Mechanical CAD programs (See figure below). For instance there is no way for a hole to be created by telling Fusion 360 what type of fastener will be placed in the hole. I have a bit of a love/hate relationship with the hole command in Fusion 360. If I have multiple holes of the same size that aren't part of a pattern, I will use multiple sketch points. For a single hole, I will place the hole directly on the model and reference edges to located the hole.

    fusion 360 move sketch

    By using the hole command, you can add those features during the hole creation process. If you need to add any other features to the hole, such as a counterbore or countersink, you have to add them as secondary features. I'm not a fan of the sketch a circle and extrude method and here's why.

    fusion 360 move sketch fusion 360 move sketch

    After the points are added to the sketch, you can use the hole command to place a hole at each of those sketch points. You can sketch the holes by drawing a circle and extruding the profile to create a hole, you can place holes directly on the model by using the hole command, or you can also do a hybrid approach by creating a sketch and adding multiple sketch points to that sketch. There are a few different ways that you can add holes in Fusion 360. There are features of the hole command still missing, but fingers crossed that a future update will add those missing options. However, after an update, things work as I thought it they were intended to. In a previous build, some of the functionality to locate a hole using Fusion 360 didn't work the way I was hoping it would. The hole command in Fusion 360 is an area the demonstrates this update cycle. And when a new update is available, Fusion 360 updates itself with no uninstalling or reinstalling required. With Fusion, that cadence has been reduced from about one year to six weeks. The excitement when said feature did make it, and the dread of knowing I would have to wait at least 364 more days to see if that particular feature would make next year's release if it didn't. I remember learning a new version of Inventor was available and hunting down the What's New document to see if that feature I just couldn't live without had been added. One of my favorite "features" of Fusion 360 is the rate at which the product is updated.











    Fusion 360 move sketch